Dolemyte
Commander
Posts: 1116
Posted on Wed Sep 3, 2003 4:06 am
Download it here: ftp://ftp1.sierra.com/pub/s...

[ This message was edited by: K-Money on 2003-09-04 00:06 ]

Dolemyte

Commander


BloodPod
Communications Officer
Posts: 230
Posted on Fri Sep 5, 2003 1:56 pm
It any good?

Dolemyte
Commander
Posts: 1116
Posted on Sat Sep 6, 2003 10:02 pm
Depends...

Dolemyte

Commander


BloodPod
Communications Officer
Posts: 230
Posted on Sun Sep 7, 2003 4:13 pm
LMAO on what?

Dolemyte
Commander
Posts: 1116
Posted on Sun Sep 7, 2003 4:33 pm
On your ass, or at least that's what Leslie told me....pretty sad you incontinent old bastard.

Random Kid: "Mommy! Daddy needs another diaper!"

Pod: "Mommy's at Rosa's. You get to change Daddy today."

Random Kid: "Oooh gross!"

Pod: "Can I have a pop? Who let the $^&#* #^&* Dog out!?!?"



Dolemyte

Commander


BloodPod
Communications Officer
Posts: 230
Posted on Fri Sep 12, 2003 12:16 pm
AHHHH the sounds i remember so well.. I must say it has been so much quieter at home :-p

Dolemyte
Commander
Posts: 1116
Posted on Thu Sep 25, 2003 2:39 pm
Partial Review from FiringSquad:

Quote:

The worst?

Four years of development, a contract dispute with the publisher, a superior stand-alone expansion to the original game to look back on and learn from, and this is what Relic throws our way? You would think that somewhere along the way, an employee of Relic or Sierra would have deigned to actually play the singleplayer campaign of the game they?re developing.

There is no other explanation for the state of Homeworld 2. No one can argue that skirmish and multiplayer work great, that the campaign has an interesting storyline that?s delivered in measured, powerful doses that will keep you hooked. The technical aspects, such as graphics, cutscenes, sound and music, are beyond reproach. All these come together to form what must be the most beautiful frame for the worst mission design in history.

It?s not just that Homeworld 2 is absurdly difficult and offers no way to tone that difficulty down. It?s a game that is clearly aimed at the hardcore audience that bought the original, which wasn?t exactly the easiest game in the world. Sure, the developer might actually be able to sell HW2 to more than the fans of the original if they?d insisted on a difficulty slider, but that?d be common sense. Common sense is missing throughout Homeworld 2.




[ This message was edited by: K-Money on 2003-09-26 10:40 ]

Dolemyte

Commander


BloodPod
Communications Officer
Posts: 230
Posted on Fri Sep 26, 2003 1:31 pm
Thanks..

Cosmic
Colonel
Posts: 53
Posted on Sat Sep 27, 2003 3:17 pm
Pod, are you finally back????

Where the hell have you been??? Rosa's???



Coz
"I like to park in handicapped spaces while handicapped people make handicapped faces." - The Asshole Song

BloodPod
Communications Officer
Posts: 230
Posted on Sun Sep 28, 2003 1:15 pm
Typing from work. Dont know when ill be back times are rough over here economy wise.. And shhhhhhhhh about rosa

Dolemyte
Commander
Posts: 1116
Posted on Sun Sep 28, 2003 5:35 pm
Where is that Pod? America?

Dolemyte

Commander


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